Ever loaded into a Valorant Bind match, only to see your fifth teammate stuck on the loading screen and never connect? You don’t have to slog through a 4v5 disadvantage that ruins your rank progress. Learning how to remake Valorant lobbies is one of the most underrated quality of life features Riot has added to the game, and it takes less than 30 seconds to pull off if you follow the right steps. I’ve used the remake feature at least 20 times over the past year in both Immortal ranked and unrated scrims, and it’s saved me from dozens of wasted matches that would have ended in frustrating, unfair losses.
How to Remake Valorant: Step-by-Step Official Rules
First, you need to understand the exact conditions Riot requires to trigger a remake vote, because missing even one will mean you can’t restart the lobby. A remake vote can only be called in the first 3 rounds of a match, before any team has secured two round wins. That means if you lose the first pistol round because you’re down a player, you still have two more rounds to call the vote before you’re stuck playing the rest of the match out. Also, the disconnected player has to be marked as away for at least 90 seconds before the option becomes available. You don’t have to wait for a notification to pop up, either – you can test the command early if you know your teammate isn’t coming back.
Once you meet the requirements, the steps are simple:
- Open the in-game chat by pressing Enter on your keyboard
- Type /remake and send the message to trigger a team-wide vote
- Wait for all 4 remaining teammates to vote yes – even one no vote will cancel the remake
I’ve seen a lot of new players make the mistake of waiting too long to call the vote, especially if they think the disconnected teammate might rejoin. If your teammate is still gone halfway through the second round, call the vote immediately – you don’t want to lose the window because you held out hope for a last-minute reconnection that never happens. No rank MMR is lost or gained for any player on either team when a remake goes through, so you don’t have to worry about being penalized for calling it early. The only penalty goes to the disconnected player, who gets a full match loss and a temporary queue ban if they don’t rejoin before the remake completes.
Common Reasons Remake Votes Fail (And How to Avoid Them)
Even if you follow all the official steps, it’s not uncommon for a remake vote to fall through for avoidable reasons. The most common issue I see is teammates voting no because they think they can win the 4v5, especially in lower ranks where players overestimate their ability to carry against a full team. But the numbers don’t lie – 4v5 matches have a less than 15% win rate across all ranks, so you’re almost always better off remaking and jumping into a new lobby in 2 minutes instead of wasting 30 minutes on a match you’re almost guaranteed to lose.
Remind your teammates that there’s no penalty for voting yes before you trigger the vote, so they don’t panic and click no by mistake. Another common issue is typing the command wrong – I’ve seen people type /remakee or /restart by accident, wasting valuable time before the round 3 cutoff. If you’re not sure the command worked, check the top of your chat feed for the vote notification, and resend the command if you don’t see it pop up within 5 seconds.
The last common failure point is forgetting that you can only call a remake if the disconnect happened before the first 3 rounds. If you get to round 4 and your teammate disconnects, you’re out of luck – that’s why it’s so important to act fast when you notice someone is gone early. One thing a lot of players don’t know: if the disconnected player rejoins right as you call the vote, the remake will be canceled automatically, so you don’t have to worry about wasting a vote if they show up at the last second.
When Should You Skip a Remake Vote?
While I almost always vote yes to a remake, there are a handful of rare cases where skipping the remake makes sense. First, if the disconnected player is a smurf friend you’re queuing with who texts you 2 minutes before the vote ends that they’re restarting their router and will be back by round 4. In that case, you can hold off on the vote, as long as all your teammates agree to play the first few rounds 4v5 to buy time. Only do this if you have explicit confirmation from the disconnected player that they’re coming back, otherwise you’re just wasting your time for no reason.
Another case is if you’re playing a casual unrated match with friends, and you don’t care about winning or losing – you can just play 4v5 for fun, no harm done. But if you’re playing competitive ranked, I never recommend skipping a remake unless you’re 100% sure the disconnected player will rejoin quickly. I once made the mistake of skipping a remake in Immortal rank because my teammate said he’d be back in 1 minute, and he never showed up – we lost the match 13-2, and I dropped 40 RR for no good reason. That mistake taught me to always prioritize remaking unless I have concrete proof the player will return.
It’s also worth noting that if the disconnected player is on the enemy team, you don’t get to call a remake – that’s a rule a lot of new players mix up. Only the team with the disconnected player can trigger the remake vote, so if the other team is down a player, you can either take the easy win or offer to forfeit if you want to play a fair match, but that’s entirely up to you.
How Riot’s Remake System Has Evolved (And What to Expect Next)
Riot has tweaked the remake system several times over the past few years to make it fairer for all players, and there are a few changes that have made it way more usable than the original version. The original remake system required a unanimous vote from all 10 players in the lobby, which was almost impossible to get because the enemy team would almost always vote no to get an easy win. Riot changed that a few years ago to only require a unanimous vote from the team with the disconnected player, which is the system we use today.
The latest update to the remake system removes the penalty for players who disconnect due to server issues on Riot’s end, so you won’t get a ban or a loss if you get kicked out by a server crash instead of your own internet going out. There are also rumors that Riot is testing a change that would allow a remake to pass with 3 out of 4 yes votes instead of 4, which would fix the common issue of one trolling teammate voting no to force the rest of the team to play a 4v5. That change hasn’t rolled out to all regions yet, but it’s expected to go live globally sometime in the near future.
If you want to give feedback on the remake system, you can submit suggestions through the official Valorant feedback portal – Riot regularly reviews player feedback when tweaking these quality of life features, so your input could actually make a difference for future updates. I’ve submitted feedback twice about the 4-vote requirement, and it’s cool to see Riot finally testing that change after thousands of players requested it.
At the end of the day, knowing how to remake Valorant lobbies properly is a small skill that will save you hours of frustration and dozens of lost RR points over your time playing the game. You don’t have to be a pro player to use it – all you need to do is remember the 3 round cutoff, type the command correctly, and make sure your teammates know there’s no penalty for voting yes. Don’t fall for the trap of thinking you can win every 4v5, and don’t wait too long to trigger the vote if you know your teammate isn’t coming back. It’s one of the simplest, most useful features in the game, and once you get in the habit of using it, you’ll wonder how you ever played without it.